![]() ![]() ![]() Following construction of the first two of the Marshall Ney-class, another four were ordered in May 1915, with the Harland and Wolff shipyard at Govan receiving a contract to construct two hulls, which were given yard numbers 492 and 493. The Marshal Ney class was the United Kingdom's first attempt at a monitor carrying 15 in (381 mm) guns. The size of the various monitor classes of the Royal Navy and their armaments varied greatly. Termed monitors, they owed little to the monitors of the 19th century, though they shared the characteristics of poor seaworthiness, shallow draught and heavy armament in turrets. The Erebus class were designed to outrange German heavy shore batteries and they were also fitted with highly effective anti-torpedo bulges on each side of the hull.ĭuring the First World War, the Royal Navy developed several classes of ships which were designed to give close support to troops ashore through the use of naval bombardment. Erebus was equipped with two 15 in (381 mm)/42 guns (removed from Marshal Ney ) in a single forward turret mounted on a tall barbette to extend the range of fire to 40,000 yd (22.7 mi 36.6 km). Monitors were designed as stable gun platforms with a shallow draught to allow operations close inshore in support of land operations, and were not intended to contest naval battles. They were named after the two bomb vessels sent to investigate the Northwest Passage as part of Franklin's Lost Expedition (1845-1848), in which all 129 members eventually perished. She and her sister ship Terror are known as the Erebus class. Click on gear "use item" icon in bottom right of ui, select satchel charge, place near the tower.HMS Erebus was a First World War monitor launched on 19 June 1916 and which served in both world wars. Assault on Citadel 7: To destroy the radar station/listening post you have to use a satchel charge. Basilisks are set to "hold fire", change it to fire at will if you want them to automatically shoot at targets. Firebase Epsilon: Certain units have mines that you can deploy. Behind enemy lines: Your starting troops automatically are set to return fire mode. Some important tips for certain missions: : 6 more missions added, the Kanora campaign is complete. : Fixed air strikes not working, Valkyrie air strikes will rain hell on your targets ![]() : Removed vanilla ww2 cards in reinforcement menus, replaced them with proper 40k unit cards *The second to last mission, Knightfall, requires the Iron Fist dlc with the base game* ![]() Requires latest UMW40k mod/ASV versions, though may work on older versions. Future goals will be to eventually create campaign missions replacing all vanilla content (ENG, GER, RUS, JAPAN campaigns) 40K EREBUS MODPurpose of the mod is to create more single player mission content that shows off the amazing detail of the UMW40k mod. In-Progress, "The Harbingers of Erebus", is a chaos themed campaign, now you are invading an Imperial world, desolating it to find a powerful relic of chaos. "The Kanora Campaign", detailing the Chaos invasion of an Imperial world, and the desperate struggle to repel this great threat. This mod modifies vanilla campaign missions from Men of War: AS to spawn 40k units and vehicles instead, also redesigns maps to have a more 40k aesthetic, while also making slight adjustments to texts and images, to form a mini-story. ![]()
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